Playing American
In: Video Games and the Humanities; (2023)
Online
E-Book
- 229
Zugriff:
Tracing a practice called "playing American" through the stages of videogame development, gameplay, and reception, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Case studies of the Grand Theft Auto, Watch Dogs, and Red Dead Redemption franchises highlight different figurations of this phenomenon.
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Playing American
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Autor/in / Beteiligte Person: | Schoppmeier, Sören |
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Quelle: | Video Games and the Humanities; (2023) |
Veröffentlichung: | Berlin/Boston: De Gruyter; De Gruyter Oldenbourg, 2023 |
Medientyp: | E-Book |
Umfang: | 229 |
ISBN: | 978-3-11-131775-5 (print) ; 978-3-11-124484-6 (print) ; 978-3-11-131798-4 (print) ; 3-11-131775-7 (print) ; 3-11-124484-9 (print) ; 3-11-131798-6 (print) |
ISSN: | 2700-0400 (print) |
DOI: | 10.1515/9783111317755 |
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